Wt examples  4.10.4
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SimpleChatServer Class Reference

A simple chat server. More...

#include <SimpleChatServer.h>

Classes

class  Client
 
struct  ClientInfo
 

Public Types

typedef std::set< Wt::WStringUserSet
 Typedef for a collection of user names. More...
 

Public Member Functions

 SimpleChatServer (Wt::WServer &server)
 Create a new chat server. More...
 
 SimpleChatServer (const SimpleChatServer &)=delete
 
SimpleChatServeroperator= (const SimpleChatServer &)=delete
 
bool connect (Client *client, const ChatEventCallback &handleEvent)
 Connects to the chat server. More...
 
bool disconnect (Client *client)
 Disconnect from the chat server. More...
 
bool login (const Wt::WString &user)
 Try to login with given user name. More...
 
void logout (const Wt::WString &user)
 Logout from the server. More...
 
bool changeName (const Wt::WString &user, const Wt::WString &newUser)
 Changes the name. More...
 
Wt::WString suggestGuest ()
 Get a suggestion for a guest user name. More...
 
void sendMessage (const Wt::WString &user, const Wt::WString &message)
 Send a message on behalve of a user. More...
 
UserSet users ()
 Get the users currently logged in. More...
 

Private Types

typedef std::map< Client *, ClientInfoClientMap
 

Private Member Functions

void postChatEvent (const ChatEvent &event)
 

Private Attributes

Wt::WServerserver_
 
std::recursive_mutex mutex_
 
ClientMap clients_
 
UserSet users_
 

Detailed Description

A simple chat server.

Definition at line 84 of file SimpleChatServer.h.

Member Typedef Documentation

◆ ClientMap

typedef std::map<Client *, ClientInfo> SimpleChatServer::ClientMap
private

Definition at line 154 of file SimpleChatServer.h.

◆ UserSet

Typedef for a collection of user names.

Definition at line 142 of file SimpleChatServer.h.

Constructor & Destructor Documentation

◆ SimpleChatServer() [1/2]

SimpleChatServer::SimpleChatServer ( Wt::WServer server)

Create a new chat server.

Definition at line 55 of file SimpleChatServer.C.

56  : server_(server)
57 { }
Wt::WServer & server_

◆ SimpleChatServer() [2/2]

SimpleChatServer::SimpleChatServer ( const SimpleChatServer )
delete

Member Function Documentation

◆ changeName()

bool SimpleChatServer::changeName ( const Wt::WString user,
const Wt::WString newUser 
)

Changes the name.

Definition at line 111 of file SimpleChatServer.C.

112 {
113  if (user == newUser)
114  return true;
115 
116  std::unique_lock<std::recursive_mutex> lock(mutex_);
117 
118  UserSet::iterator i = users_.find(user);
119 
120  if (i != users_.end()) {
121  if (users_.count(newUser) == 0) {
122  users_.erase(i);
123  users_.insert(newUser);
124 
125  postChatEvent(ChatEvent(ChatEvent::Rename, user, newUser));
126 
127  return true;
128  } else
129  return false;
130  } else
131  return false;
132 }
Encapsulate a chat event.
void postChatEvent(const ChatEvent &event)
std::recursive_mutex mutex_

◆ connect()

bool SimpleChatServer::connect ( Client client,
const ChatEventCallback handleEvent 
)

Connects to the chat server.

The passed callback method is posted to when a new chat event is received.

Returns whether the client has been connected (or false if the client was already connected).

Definition at line 59 of file SimpleChatServer.C.

61 {
62  std::unique_lock<std::recursive_mutex> lock(mutex_);
63 
64  if (clients_.count(client) == 0) {
65  ClientInfo clientInfo;
66 
67  clientInfo.sessionId = Wt::WApplication::instance()->sessionId();
68  clientInfo.eventCallback = handleEvent;
69 
70  clients_[client] = clientInfo;
71 
72  return true;
73  } else
74  return false;
75 }
std::string sessionId() const
static WApplication * instance()

◆ disconnect()

bool SimpleChatServer::disconnect ( Client client)

Disconnect from the chat server.

Returns whether the client has been disconnected (or false if the client was not connected).

Definition at line 77 of file SimpleChatServer.C.

78 {
79  std::unique_lock<std::recursive_mutex> lock(mutex_);
80 
81  return clients_.erase(client) == 1;
82 }

◆ login()

bool SimpleChatServer::login ( const Wt::WString user)

Try to login with given user name.

Returns false if the login was not successful.

Definition at line 84 of file SimpleChatServer.C.

85 {
86  std::unique_lock<std::recursive_mutex> lock(mutex_);
87 
88  if (users_.find(user) == users_.end()) {
89  users_.insert(user);
90 
92 
93  return true;
94  } else
95  return false;
96 }

◆ logout()

void SimpleChatServer::logout ( const Wt::WString user)

Logout from the server.

Definition at line 98 of file SimpleChatServer.C.

99 {
100  std::unique_lock<std::recursive_mutex> lock(mutex_);
101 
102  UserSet::iterator i = users_.find(user);
103 
104  if (i != users_.end()) {
105  users_.erase(i);
106 
108  }
109 }

◆ operator=()

SimpleChatServer& SimpleChatServer::operator= ( const SimpleChatServer )
delete

◆ postChatEvent()

void SimpleChatServer::postChatEvent ( const ChatEvent event)
private

Definition at line 152 of file SimpleChatServer.C.

153 {
154  std::unique_lock<std::recursive_mutex> lock(mutex_);
155 
157 
158  for (ClientMap::const_iterator i = clients_.begin(); i != clients_.end();
159  ++i) {
160  /*
161  * If the user corresponds to the current application, we directly
162  * call the call back method. This avoids an unnecessary delay for
163  * the update to the user causing the event.
164  *
165  * For other uses, we post it to their session. By posting the
166  * event, we avoid dead-lock scenarios, race conditions, and
167  * delivering the event to a session that is just about to be
168  * terminated.
169  */
170  if (app && app->sessionId() == i->second.sessionId)
171  i->second.eventCallback(event);
172  else
173  server_.post(i->second.sessionId,
174  std::bind(i->second.eventCallback, event));
175  }
176 }
WT_API void post(const std::string &sessionId, const std::function< void()> &function, const std::function< void()> &fallBackFunction=std::function< void()>())

◆ sendMessage()

void SimpleChatServer::sendMessage ( const Wt::WString user,
const Wt::WString message 
)

Send a message on behalve of a user.

Definition at line 147 of file SimpleChatServer.C.

148 {
149  postChatEvent(ChatEvent(user, message));
150 }

◆ suggestGuest()

Wt::WString SimpleChatServer::suggestGuest ( )

Get a suggestion for a guest user name.

Definition at line 134 of file SimpleChatServer.C.

135 {
136  std::unique_lock<std::recursive_mutex> lock(mutex_);
137 
138  for (int i = 1;; ++i) {
139  std::string s = "guest " + std::to_string(i);
140  Wt::WString ss = s;
141 
142  if (users_.find(ss) == users_.end())
143  return ss;
144  }
145 }

◆ users()

SimpleChatServer::UserSet SimpleChatServer::users ( )

Get the users currently logged in.

Definition at line 178 of file SimpleChatServer.C.

179 {
180  std::unique_lock<std::recursive_mutex> lock(mutex_);
181 
182  UserSet result = users_;
183 
184  return result;
185 }
std::set< Wt::WString > UserSet
Typedef for a collection of user names.

Member Data Documentation

◆ clients_

ClientMap SimpleChatServer::clients_
private

Definition at line 158 of file SimpleChatServer.h.

◆ mutex_

std::recursive_mutex SimpleChatServer::mutex_
private

Definition at line 157 of file SimpleChatServer.h.

◆ server_

Wt::WServer& SimpleChatServer::server_
private

Definition at line 156 of file SimpleChatServer.h.

◆ users_

UserSet SimpleChatServer::users_
private

Definition at line 159 of file SimpleChatServer.h.


The documentation for this class was generated from the following files: