Uses of Class
eu.webtoolkit.jwt.WGLWidget.Program
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Uses of WGLWidget.Program in eu.webtoolkit.jwt
Modifier and TypeMethodDescriptionWGLWidget.createProgram()
GL function that creates an empty program.WServerGLWidget.getCreateProgram()
Modifier and TypeMethodDescriptionvoid
WGLWidget.attachShader
(WGLWidget.Program program, WGLWidget.Shader shader) GL function to attach a shader to a program.void
WServerGLWidget.attachShader
(WGLWidget.Program program, WGLWidget.Shader shader) void
WGLWidget.bindAttribLocation
(WGLWidget.Program program, int index, String name) GL function to bind an attribute to a given location.void
WServerGLWidget.bindAttribLocation
(WGLWidget.Program program, int index, String name) void
WGLWidget.deleteProgram
(WGLWidget.Program program) GL function that deletes a program.void
WServerGLWidget.deleteProgram
(WGLWidget.Program program) void
WGLWidget.detachShader
(WGLWidget.Program program, WGLWidget.Shader shader) GL function that detaches a shader from a program.void
WServerGLWidget.detachShader
(WGLWidget.Program program, WGLWidget.Shader shader) WGLWidget.getAttribLocation
(WGLWidget.Program program, String attrib) GL function to retrieve an attribute's location in aWGLWidget.Program
.WServerGLWidget.getAttribLocation
(WGLWidget.Program program, String attrib) WGLWidget.getUniformLocation
(WGLWidget.Program program, String location) GL function to retrieve a Uniform's location in aWGLWidget.Program
.WServerGLWidget.getUniformLocation
(WGLWidget.Program program, String location) void
WGLWidget.linkProgram
(WGLWidget.Program program) GL function to link a program.void
WServerGLWidget.linkProgram
(WGLWidget.Program program) void
WGLWidget.useProgram
(WGLWidget.Program program) GL function to set the current active shader program.void
WServerGLWidget.useProgram
(WGLWidget.Program program) void
WGLWidget.validateProgram
(WGLWidget.Program program) GL function to validate a program.void
WServerGLWidget.validateProgram
(WGLWidget.Program program)