Uses of Class
eu.webtoolkit.jwt.WGLWidget.JavaScriptMatrix4x4
-
Uses of WGLWidget.JavaScriptMatrix4x4 in eu.webtoolkit.jwt
Modifier and TypeMethodDescriptionWGLWidget.JavaScriptMatrix4x4.clone()
WGLWidget.createJavaScriptMatrix4()
Create a matrix that can be manipulated in client-side JavaScript.WGLWidget.JavaScriptMatrix4x4.inverted()
WGLWidget.JavaScriptMatrix4x4.multiply
(javax.vecmath.Matrix4f m) WGLWidget.JavaScriptMatrix4x4.transposed()
Modifier and TypeMethodDescriptionvoid
WGLWidget.addJavaScriptMatrix4
(WGLWidget.JavaScriptMatrix4x4 mat) Register a matrix with thisWGLWidget
.void
WGLWidget.initJavaScriptMatrix4
(WGLWidget.JavaScriptMatrix4x4 mat) Initialize the client-side JavaScript for the givenWGLWidget.JavaScriptMatrix4x4
.void
WServerGLWidget.initJavaScriptMatrix4
(WGLWidget.JavaScriptMatrix4x4 mat) void
WGLWidget.setClientSideLookAtHandler
(WGLWidget.JavaScriptMatrix4x4 m, double centerX, double centerY, double centerZ, double uX, double uY, double uZ, double pitchRate, double yawRate) Add a mouse handler to the widget that looks at a given point.void
WServerGLWidget.setClientSideLookAtHandler
(WGLWidget.JavaScriptMatrix4x4 m, double centerX, double centerY, double centerZ, double uX, double uY, double uZ, double pitchRate, double yawRate) void
WGLWidget.setClientSideWalkHandler
(WGLWidget.JavaScriptMatrix4x4 m, double frontStep, double rotStep) Add a mouse handler to the widget that allows 'walking' in the scene.void
WServerGLWidget.setClientSideWalkHandler
(WGLWidget.JavaScriptMatrix4x4 m, double frontStep, double rotStep) void
WGLWidget.setJavaScriptMatrix4
(WGLWidget.JavaScriptMatrix4x4 jsm, javax.vecmath.Matrix4f m) Set the value of a client-side JavaScript matrix created by createJavaScriptMatrix4x4()void
WServerGLWidget.setJavaScriptMatrix4
(WGLWidget.JavaScriptMatrix4x4 jsm, javax.vecmath.Matrix4f m) void
WGLWidget.uniformMatrix4
(WGLWidget.UniformLocation location, WGLWidget.JavaScriptMatrix4x4 jsm) GL function to set the value of a uniform matrix of the current program.void
WServerGLWidget.uniformMatrix4
(WGLWidget.UniformLocation location, WGLWidget.JavaScriptMatrix4x4 jsm) -
Uses of WGLWidget.JavaScriptMatrix4x4 in eu.webtoolkit.jwt.chart
Modifier and TypeMethodDescriptionWCartesian3DChart.getJsMatrix()
Get the current camera matrix as a JavaScriptMatrix4x4.