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Wt
4.13.0
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A class that represent a notification. More...
#include <Wt/WNotification.h>
Public Types | |
| enum class | Permission { Default , Granted , Denied } |
| Enumeration representing the permission status of notifications. More... | |
Public Types inherited from Wt::WObject | |
| typedef void(WObject::* | Method) () |
| Typedef for a WObject method without arguments. | |
Public Member Functions | |
| WNotification (const WString &title=WString(), const WString &body=WString()) | |
| Creates a new notification. | |
| void | setTitle (const WString &title) |
| Sets the title of the notification. | |
| WString | title () const |
| Returns the title of the notification. | |
| void | setBody (const WString &body) |
| Sets the body of the notification. | |
| WString | body () const |
| Returns the body of the notification. | |
| void | setIcon (const WLink &iconLink) |
| Sets the link to the notification's icon. | |
| WLink | icon () const |
| Returns the link to the notification's icon. | |
| void | setBadge (const WLink &badgeLink) |
| Sets the link to the notification's badge. | |
| WLink | badge () const |
| Returns the link to the notification's badge. | |
| void | setSilent (bool enable=true) |
| Sets whether the notification should be silent or not. | |
| bool | silent () const |
| Returns whether the notification should be silent or not. | |
| void | setRequireInteraction (bool enable=true) |
| Sets whether the notification require interaction to become inactive or not. | |
| bool | requireInteraction () const |
| Returns whether the notification require interaction to become inactive or not. | |
| void | send () |
| Sends the notification. | |
| void | close () |
| Closes the notification. | |
| JSignal & | clicked () |
| Signal emitted when the notification is clicked. | |
| JSignal & | closed () |
| Signal emitted when the notification is closed. | |
| JSignal & | shown () |
| Signal emitted when the notification is shown. | |
| JSignal & | error () |
| Signal emitted when the notification was not shown due to an error. | |
Public Member Functions inherited from Wt::WObject | |
| void | addChild (std::unique_ptr< WObject > child) |
| Add a child WObject whose lifetime is determined by this WObject. | |
| template<typename Child > | |
| Child * | addChild (std::unique_ptr< Child > child) |
| Add a child WObject, returning a raw pointer. | |
| std::unique_ptr< WObject > | removeChild (WObject *child) |
| Remove a child WObject, so its lifetime is no longer determined by this WObject. | |
| template<typename Child > | |
| std::unique_ptr< Child > | removeChild (Child *child) |
| Remove a child WObject, so its lifetime is no longer determined by this WObject. | |
| virtual const std::string | id () const |
| Returns the (unique) identifier for this object. | |
| virtual void | setObjectName (const std::string &name) |
| Sets an object name. | |
| virtual std::string | objectName () const |
| Returns the object name. | |
| void | resetLearnedSlots () |
| Resets learned stateless slot implementations. | |
| template<class T > | |
| void | resetLearnedSlot (void(T::*method)()) |
| Resets a learned stateless slot implementation. | |
| template<class T > | |
| WStatelessSlot * | implementStateless (void(T::*method)()) |
| Declares a slot to be stateless and learn client-side behaviour on first invocation. | |
| template<class T > | |
| WStatelessSlot * | implementStateless (void(T::*method)(), void(T::*undoMethod)()) |
| Declares a slot to be stateless and learn client-side behaviour in advance. | |
| void | isNotStateless () |
| Marks the current function as not stateless. | |
| template<class T > | |
| WStatelessSlot * | implementJavaScript (void(T::*method)(), const std::string &jsCode) |
| Provides a JavaScript implementation for a method. | |
| virtual bool | resendFormData () |
| Returns whether the form data should be resent. | |
Public Member Functions inherited from Wt::Core::observable | |
| observable () noexcept | |
| Default constructor. | |
| virtual | ~observable () |
| Destructor. | |
| template<typename... Args, typename C > | |
| auto | bindSafe (void(C::*method)(Args...)) noexcept |
| Protects a method call against object destruction. | |
| template<typename... Args, typename C > | |
| auto | bindSafe (void(C::*method)(Args...) const) const noexcept |
| Protects a const method call against object destruction. | |
| template<typename Function > | |
| auto | bindSafe (const Function &function) noexcept |
| Protects a function against object destruction. | |
Static Public Member Functions | |
| static void | setDefaultIcon (const WLink &iconLink) |
| Sets the link to the notifications default icon. | |
| static WLink | defaultIcon () |
| Returns the link to the notifications default icon. | |
| static void | setDefaultBadge (const WLink &badgeLink) |
| Sets the link to the notifications default badge. | |
| static WLink | defaultBadge () |
| Returns the link to the notifications default badge. | |
| static bool | supported () |
| Returns whether the user supports notifications or not. | |
| static void | askPermission () |
| Ask permission to send notifications to the user. | |
| static Permission | permission () |
| Returns the status of the permission to send notifications. | |
| static Signal< Permission > & | permissionUpdated () |
| Signal emitted when the permission to send notification has been updated. | |
Additional Inherited Members | |
Protected Member Functions inherited from Wt::WObject | |
| virtual WStatelessSlot * | getStateless (Method method) |
| On-demand stateless slot implementation. | |
A class that represent a notification.
A notification is a message sent to the user that can be read from outside the webpage. For a page to be allowed to send notifications, permission must be explicitly given by the user to the application. The permission can be asked to the user with askPermission() or will be asked automatically the first time send() is called in the application. It is possible to listen to the permissionUpdated() signal to react to the user granting or denying permission to send notifications.
If the user has previously granted permission to the page to display notifications, the browser will remember it, and Wt will not ask for that permission again.
The WNotification will not be sent to the user if the permission has not yet been granted. Instead, the notification will wait for the user to accept notifications before being sent. This will however not happen if the notification was closed or destroyed.
A WNotification represents a notification with a tag. The value of this tag is the id of the WNotification. If the same WNotification is sent multiple times, this will update the notification instead of creating a new one, as long as it was not closed.
You can react to a notification being closed or clicked by listening to the closed() and clicked() signals, this does however require that the WNotification has not been destroyed before the event happens.
Notifications can have an icon and a badge. Those can be set using setIcon() and setBadge(), but since these are likely the same for all the notifications sent by your application, it is possible to set a default icon and a default badge for all notifications with setDefaultIcon() and setDefaultBadge().
Enumeration representing the permission status of notifications.
For an application to show notifications, it must first ask the authorization of the user. This enumeration represent the different possible permisson status that the application can have.
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explicit |
Creates a new notification.
Creates a new notification with the given title and body.
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static |
Ask permission to send notifications to the user.
This ask permission to the user to send notifications. This will only be done once per application. More calls to this function will not do anything.
| WLink Wt::WNotification::badge | ( | ) | const |
Returns the link to the notification's badge.
Returns the link to the notification's badge.
By default, the badge is set to the default badge.
| WString Wt::WNotification::body | ( | ) | const |
Returns the body of the notification.
Returns the body of the notification or an empty string if the notification has no body.
| void Wt::WNotification::close | ( | ) |
Closes the notification.
Closes the notification. This does nothing if the notification was not sent or was already closed.
Returns the link to the notifications default badge.
Returns the link to the notifications default icon.
| WLink Wt::WNotification::icon | ( | ) | const |
Returns the link to the notification's icon.
Returns the link to the notification's icon or a null link if the notification uses the default icon.
By default, the icon is set to the default icon.
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static |
Returns the status of the permission to send notifications.
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static |
Signal emitted when the permission to send notification has been updated.
Signal emitted when the permission to send notification has been updated. This happens when the user answered to askPermission(), and the new permission status is given by the signal as parameter to all connected functions.
| bool Wt::WNotification::requireInteraction | ( | ) | const |
Returns whether the notification require interaction to become inactive or not.
| void Wt::WNotification::send | ( | ) |
Sends the notification.
Sends the notification to the user. This only happens if the permission to send notification has been granted by the user.
In case the user has not denied or granted notification to the user, the first call to send will instead ask for permission to send notification. The notification will then be sent after the user granted permission to send notification, unless this notification was closed or destroyed.
Calling send() multiple times on the same notification will not create multiple notification but replace the previous with the new one, as long as the previous one has not been closed. This means that the user will not be notified again for this notification unless the previous one has been closed.
Sets the link to the notification's badge.
This sets the link to the notification's badge which is the image displayed when there is not enough space to display the notification.
By default, the badge is set to the default badge.
Sets the body of the notification.
This sets the body of the notification.
By default, the notification has no body, which is represented by an empty string.
Sets the link to the notifications default badge.
By default, this is a null link which means no default badge is used.
Sets the link to the notifications default icon.
By default, this is a null link which means no default icon is used.
Sets the link to the notification's icon.
This sets the link to the notification's icon which is the image displayed on the left of the notification.
By default, the icon is set to the default icon.
Sets whether the notification require interaction to become inactive or not.
This sets whether the notification should remain active until the user click's on it or dismiss it.
By default, this is set to false.
Sets whether the notification should be silent or not.
This sets whether the notification should be silent or not. A silent notification will not make any noise or vibration.
By default, the notification is not silent.
Sets the title of the notification.
This sets the title of the notification.
By default, the title is an empty string.
| bool Wt::WNotification::silent | ( | ) | const |
Returns whether the notification should be silent or not.
| WString Wt::WNotification::title | ( | ) | const |
Returns the title of the notification.